I was recently at the Brooklyn Museum for the opening of the exhibit Coney Island: Visions of an American Dreamland, 1861–2008. Its a great exhibit and I encourage everyone to go check it out! While there, I took the time to take pictures of several objects to use to generate 3D models of a few Coney Island Artifacts, as well as some beautiful architectural details.
This process of photogrammetry or “physical photography” as I have come to call it involves photographing an object many times from all angles, taking care to ensure that each image is in full focus. Once photographed, software analyzes the image to find the same point in multiple images and generates a 3D model of where in space each camera was. From there, a point cloud and 3D mesh can be generated. Its a laborious process but its a very accurate way of generating 3D models of still objects like sculpture.
Here’s the processed scans:
Spook-A-Rama cyclops head from Deno’s Wonder Wheel Park (Courtesy of the Coney Island History Project)
Bacchus Keystone from the Brooklyn Museum Sculpture Garden. This scan came out amazing, with incredible detail to it!
Another Great Keystone!
Telamon (Male Caryatid) #1
Architectural Detail from the Brooklyn Museum Sculpture Gardens
I am pleased to be included in the Compound Gallery‘s exhibition Supertrata: 3D Printed Art in Oakland, California. I was sad not to have been able to make it out for the opening but if you are out near San Francisco, please check it out! Here’s a couple images of work of mine that went out to the show:
Coney Crush Saga, 3D printed PLA Plastic (3D scans of performers from the Coney Island Circus Sideshow), 12″h, ~30″w, 9″d
Grim, 3D printed PLA Plastic, 12″h, 21″w, 8″d
Creation, 3D printed PLA Plastic, 34″h, 31″w, 8″d
To give you an idea of the scale- this one’s big!