The Time Machine!

So, its happening… last week I time travelled and took a walk in turn of the century Luna Park! It was really exciting and gave me a huge boost that this project is going to be amazing. It’s one thing to see the models of the buildings on a screen, but wearing the VR headset, you’re […]

Read More The Time Machine!

Luna Park VR Project

I’m already in my fourth week here at TED and am starting to amass a nice collection of newly modeled buildings to go into the VR recreation of Luna Park. The hope is to complete a few more structures in the coming week and then bring them into Unity so that I can begin doing some tests […]

Read More Luna Park VR Project

Fred at TED!

It’s been hard to keep my mouth shut the last two months, but I am finally able to announce that I will be spending the next 3 months as a Resident at TED, working on a project to recreate turn of the 20th century Thompson & Dundy’s Luna Park in VR, with an accompanying TED talk […]

Read More Fred at TED!

CNC Carving Glitch Art

Greetings from the woods of Stanwood Washington where I am teaching in the remote paradise known as the Pilchuck Glass School. Session 2’s theme is Play and our class has been playing with methods of creating glass castings from digitally generated sculptures.  As part of the class we are CNC carving graphite molds so I […]

Read More CNC Carving Glitch Art

Doctor Who’s Boneless Inspired By Fredini’s Zombie Army of 3D Print Fails!

This article How 3D printing glitches inspired these Doctor Who effects was recently brought to my attention. The article (and several others like it on the web) talks about how 3D printing “glitches” like my Zombie Army  print fails were the inspiration for the BBC show’s villains, the “Boneless”. To my great surprise and delight, the example 3D […]

Read More Doctor Who’s Boneless Inspired By Fredini’s Zombie Army of 3D Print Fails!